States into which the scripting engine can be placed
| Member | Value | Description |
|---|---|---|
| Connected | 1 | The scripting engine will sink events generated by objects added using the AddObject method. |
| Disconnected | 3 | The scripting engine is not initialized. |
| Initialized | 0 | The scripting engine is initialized. The scripting engine will execute code but will not sink events generated by any objects added using the AddObject method. |