In This Topic
Description
The range of player events we want to receive in OnPlayerEvent.
Property type
Read-write property
Syntax
Visual Basic |
---|
Public Property MediaEvents As Boolean
|
Return Type
False if we are listening only for a small range of events; true if we are listening for the whole range of VHX_EVENTS.
Example
private void Form1_Load(object sender, EventArgs e)
{
axVHX1.MediaEvents = true;
}
private void axVHX1_OnPlayerEvent(object sender, AxVHXLib.IVHXEvents_OnPlayerEventEvent e)
{
Debug.WriteLine("OnPlayerEvent");
Debug.WriteLine("eventName: " + e.eventName);
Debug.WriteLine("eventCode: " + e.eventCode);
Debug.WriteLine("mediaType: " + e.mediaType);
Debug.WriteLine("state: " + e.state);
Debug.WriteLine("durationSec: " + e.durationSec);
Debug.WriteLine("currentTimeSec: " + e.currentTimeSec);
Debug.WriteLine("currentPosition: " + e.currentPosition);
Debug.WriteLine("rate: " + e.rate);
Debug.WriteLine("fPS: " + e.fPS);
Debug.WriteLine("----------");
}
See Also